Computer Graphics

Das, S. (Sukhendu)

Section 1 Introduction to Computer Graphics Section 2 Two-Dimensional Transformations Section 3 Three-Dimensional Transformations Section 4 Viewing in 3D Section 5 Scan conversion – lines, circles and Ellipses; Filling polygons and clipping algorithms Section 6 Solid Modeling Section 7 Visible-Surface Determination Section 8 Illumination and Shading Section 9 Plane Curves and Surfaces Section 10 Graphics Programming using OPENGL Section 11 Miscellaneous topics Section 12 Image Manipulation and Storage

Published by:

National Programme on Technology Enhanced Learning (NPTEL)