Routing and Deadlock

By
Not available
(2013-07)

Video

Computer networks are based on passing messages from computer to computer. This sounds simple in principle, but in practice all sorts of contention and bottlenecks can occur. This activity gives some first hand experience of such issues, with a game for a group of students.

Published by:

Computer Science Unplugged

DOER Persistent Identifier: http://doer.col.org/handle//123456789/2994
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