Artificial Intelligence

Curzon, P. (Paul)

This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions written by (creative) computer programmers. Learners interact with a piece of paper that contains rules for playing a perfect game of noughts-and-crosses (tic-tac-toe). The activity contains some thought provoking (and humorous) discussion questions. Explanation, variations, extensions, and resources are included in the PDF.

Published by:

Computer Science Unplugged

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